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Bléhaut

France

Where do you locate yourself in relation to the systems you work with?

I work with AI generated archives, photo collections, and experimental film, in continuity with cinema, digital art, and archival practices. My starting point is often the gap between reality and what we want to preserve. Working with AI is one of my main ways of thinking through how memory, through archival content, can be reconstructed and edited, and how collective histories are shaped by what is shown or withheld. I situate my work around memory manipulation, identity, and social dynamics, through AI and fiction. I am interested in what it means to exist in relationship with technology and patriarchy, who sets the terms, who controls the tools, and what kinds of narratives get maintained.

Where are you heading, and what is pulling you there?

I began with AI archives as visual content, images that behave like documents and can be assembled into memories. More and more, I am working with an expanded definition of archive, where the body itself becomes an archive, material, situated, and shaped by environments, habits, and technical systems. This shift brings my practice into a more materialist, sometimes posthuman register. I am less interested in memory as something stored in the mind and more in how continuity is produced through matter, sensation, maintenance, interfaces, repair, fatigue, and the way a body registers a space over time. In that sense, the question becomes not only what images can preserve or manipulate, but what bodies carry, what they cannot carry anymore, and what changes when memory becomes embodied.

How would you describe the space your practice is currently unfolding in?

My practice unfolds through generating and editing. I produce fragments that feel like records, even when they are invented, using midjourney, Seedream, Krea and other models and platforms. I often treat generated sequences like found footage. I edit them as documentary fragments, using handheld instability and small visual errors to keep the images time based and bodily. This instability resists a clean or final synthetic image, and keeps attention on duration, uncertainty, and the work of looking. I assemble short scenes, loops, and discontinuous sequences into films or series. I pay attention to how long a shot stays, what is withheld, what returns. I try to keep narrative simple so the viewer stays close to perception and to the gaps where meaning forms. The spaces I build are usually porous rather than closed. Domestic and technical elements coexist with surrounding ecosystems and infrastructures. I use repetition and visual return to make pressure and presence readable, and I place fixed points or limits inside the system, elements that cannot be optimized or restored. More generally, this is how the practice thinks. I set up situations where visual, technical, and embodied archives shape roles and identities, then use montage and withholding to test what is maintained, what is erased, and what exceeds the narrative.

Artist Statement

I'm deeply inspired by cinema, digital art, and archival imagery, and what I like to create is a combination of AI archives and experimental collage films. I like to make AI archive and footages, with imperfections, fading images, amateur feeling and shaky cameras, such as in home movies, documentaries, newsreel. This could also summarize my whole thought about AI and art, but I personally love the connexion between AI generation and collective memory. To me, archives are not fixed or static, they’re living, organic elements that shift with time, and with the people that revisit them or erase them. While memory is always selective (shaped by power, politics, and desire) art offers a space where forgotten or silenced narratives can be reawakened. Working with AI has made me think about how we can use these tools not only to recreate old aesthetics or simulate memory, but to reimagine it, to amplify the presences that history has overlooked, and to offer something vital back to our present moments.

Published in >
The AI Art Magazine, Number 3
Electric Mom, AI generation, 2025.
Electric Mom, AI generation, 2025.
Bléhaut, Electric Mom, AI generation, 2025

Description

Electric Mom begins after a fatal accident. Noah brings his wife Hannah back home near a wild forest, but she returns altered, in a biomimetic synthetic body. Her memories seem intact, yet her body is optimized for performance, constant attention, and caregiving inside the family. The film stays in a quiet domestic space that is not sealed. Hannah is permanently connected to what surrounds her, and she starts to register everything as a saturated system, the house, the machines, the garden, the organisms at the edges. The garden grows “restless,” louder each day, until the environment itself becomes a pressure that changes what she can ignore and what she has to notice. A dead oak in the garden becomes a fixed point. Unlike Hannah, it never resurrected, and it introduces an irreversible limit inside a story built on continuity. As Noah remains silent and refuses to answer, Hannah begins to feel gaps in her narrative and to question what was actually preserved, her, or a usable version of her. The work follows that shift, from engineered care toward a need for agency and an exit from the role she was rebuilt to inhabit.

Process

I made Electric Mom as a continuation of my work on AI generated archives and reconstructed memory, but with a stronger focus on embodiment. I wanted to push the question of identity beyond “what is remembered” toward what a body registers, what it is trained to do, and what it costs to keep a constructed continuity running. The film also came from an interest in care as an unstable zone. I wanted to hold together the possibility of love and rescue with the possibility of control, especially when a woman is rebuilt to remain available, functional, and emotionally legible. The story gave me a way to think about how patriarchal expectations can persist under a technological surface, through optimization, curated memories, and domestic roles. Sandra Wollner’s The Trouble with Being Born (2020) was an important reference while writing and developing the work, for its precision around substitution, attachment, and vulnerability by design. More generally, the project grew from wanting to keep the narrative open at the edges, so the film could stay with questions rather than resolve them.

Tools

I composed the film from AI generated sequences made with Midjourney and Krea. I approached these images as if they were fragments of footage, then built the film through collage and editing, focusing on sequencing, pacing, and repetition rather than linear exposition. Visually, I aimed for a handheld cinematography feel, keeping slight instability and small imperfections so the images stay time based and bodily, rather than clean or fixed. This treatment supports the film’s atmosphere of constant registration and saturation, and helps the synthetic material retain a sense of presence and uncertainty.

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Published in >
The AI Art Magazine, Number 2
Anna#2, AI generation, 2025.
Anna#2, AI generation, 2025.
Bléhaut, Anna#2, AI generation, 2025

Description

The image is the second photo from a limited series called "Anna's Dream". Anna is the central character of the series, dreaming of different versions of herself and of her house. "Anna’s Dream" is a fragile recollection of half-remembered selves, between focus and blur, every face almost hers, every room almost home. The series stages a lucid dream where intimacy meets entropy, asking how we inhabit a house—or a body—when both are forever rewriting themselves.

Process

I like creating with AI series of memory albums, where I can explore the notions of entropy, identity manipulation, and the distance between self-images in dreams and reality. In this series I wanted to have a gentle reminder that memories shift, places change, and even our sense of self can blur.

Tools

I used the midjourney v6 intentionnally to reproduce the unperfect and messy feeling of the photos. The results was also based on other AI archives from Dalle 2023.

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