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DIEGO MARTINS

Brazil

Where do you locate yourself in relation to the systems you work with?

My work unfolds within spaces that behave as living systems, often situated in dreamlike and post-life states. In Sopro, space is not a container but an organism that listens, absorbs, and responds, as if existing in a transitional zone between presence and disappearance. Coral, architecture, atmosphere, and light merge into a single responsive field, where time is non-linear and memory materializes as substance. This space operates as a post-death territory, not as an end, but as a sensitive continuation, reshaping both the image and the viewer’s position within it. I locate myself inside these systems rather than outside them, allowing the work to deform and reconfigure the spatial logic it inhabits, like a dream reorganizing itself while being experienced.

Where are you heading, and what is pulling you there?

I am moving toward territories where space becomes a threshold rather than a setting. I’m drawn to zones of transition, between dream and waking, life and post-life, presence and dissolution. What pulls me is the possibility of creating images that do not explain, but linger. I’m heading toward practices where artificial intelligence is not used to simulate reality, but to reveal invisible structures of time, memory, and perception. In Sopro, this direction is shaped by slowness, breath, and suspension, by the desire to let space think on its own terms and to remain attentive to what emerges when control is partially released.

How would you describe the space your practice is currently unfolding in?

My practice is currently unfolding within spaces of suspension. Spaces shaped by waiting, breath, and attentiveness, where time stretches and loses its linearity. It is a space informed by proximity to illness and fragility, where the presence of the body becomes heightened and the notion of permanence dissolves. This condition has pushed my work toward environments that feel transitional, neither fully anchored in life nor fully detached from it. In Sopro, this space takes the form of a dreamlike post-life territory, where coral, architecture, atmosphere, and light behave as a living system. The space is not stable; it listens, remembers, and subtly transforms, holding both care and uncertainty. My practice unfolds inside this threshold, attentive to what emerges when control gives way to duration and presence.

AI Art experience

I've been a filmmaker for almost 18 years, working on fiction projects for both cinema and streaming. We know that the audiovisual process requires a lot of time, large teams, and significant financial investment. With AI tools, I'm able to expand my creative universes, exploring playful elements and fantastical worlds that would otherwise be extremely expensive or nearly impossible to achieve through conventional means

Personal experience

For the past few years, I’ve made it a habit to write down all my dreams as soon as I wake up, capturing as much detail as possible. Years ago, I already considered creating projects with a deconstructed narrative to explore these dreams in the audiovisual realm. Now, with AI tools, I’m finally able to bring this long-held project to life. I start with the images, scenes, and sensations I experienced in my dreams and translate them into photos and videos generated by AI

Unexpected thought

My latest project started with an almost fashionable image of a woman with part of her face studded with coral. I researched, refined the images and gradually entered a very unique universe, a kind of fashionista The Last Of Us that led me to a dystopian narrative of a new way of life, a new body being formed.
Published in >
The AI Art Magazine, Number 3
Sopro - blow, AI generation, 2025.
Sopro - blow, AI generation, 2025.
DIEGO MARTINS, Sopro - blow, AI generation, 2025

Description

Sopro is a speculative work situated between dream and afterlife. It imagines space not as a backdrop, but as a living system that breathes, remembers, and transforms those who move through it. Architecture, coral-like organisms, fog, and light merge into a continuous field where organic and constructed forms lose their boundaries. The work proposes space as an active intelligence. It listens, absorbs, and responds. Rather than guiding the viewer through a linear narrative, Sopro invites a state of suspension, a passage through a threshold where time dissolves and perception becomes fluid. Movement is slow, atmospheric, and internal, closer to a dream-state than to physical travel. Rooted in personal experiences of illness, fragility, and the proximity of loss, Sopro reflects on transition as a spatial condition. It explores the idea of afterlife not as a place, but as an environment that reshapes presence and identity. The viewer does not observe this space from the outside, but inhabits it, becoming part of a system that continuously reorganizes itself.

Process

SOPRO was born from a question that has accompanied me since a very young age: what exists after life. For many years, I developed the habit of recording my dreams immediately upon waking. Within them, persistent images repeatedly returned: coral forests, suspended landscapes, bodies dissolving into luminous mist. This intimate archive of dreams became my first visual catalogue, and even before the film existed, an entire symbolic universe was already taking shape. When I began experimenting with these images through artificial intelligence tools, I realized something profound was being revealed. The emerging forms resembled alveoli, membranes, vapors that seemed to breathe. This process gained another layer when my father was diagnosed with lung cancer. From that moment on, the worlds I was creating and the reality I was living ceased to be parallel and began to intersect. The film emerges from this convergence. I did not want to create a traditional narrative. I wanted to create a passage. SOPRO is a sensory journey, a limbo between presence and absence. An invitation to traverse a post-life territory where each image functions as breath, and each breath functions as memory.

Tools

Sopro was developed through a hybrid AI-based pipeline structured across pre-production, production, and post-production. During pre-production, language models such as ChatGPT, Claude, and Gemini were used to organize personal dream notes, structure a sensory script, and develop a symbolic vocabulary related to breath, transition, and the afterlife. These tools functioned as conceptual organization systems. Visual development involved generating over four thousand images using Midjourney and Krea. From this volume, a strict curatorial selection was made, and each frame was manually refined in terms of color and texture, with final processing carried out in Magnific to ensure aesthetic unity and atmospheric consistency. As visual continuity tools were not available at the time, each image was treated individually. Video production employed Runway, Kling, and Luma as complementary systems. Runway was used for organic motion and atmospheric dissolves; Kling for bodily transformations and emotionally weighted camera movement; and Luma for spatial depth and volumetric fog. In post-production, editing was carried out in CapCut with AI-assisted rhythm and flow support. The soundscape was developed using Suno, Sono, and CapCut, exploring breath, wind, and low-frequency vibrations as extensions of space and respiration.

Image credit:
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Published in >
The AI Art Magazine, Number 1
, AI generation, .
, AI generation, .
DIEGO MARTINS, , AI generation,

Description

Process

Tools

Image credit:
Essay by