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Steven Ryan

United States

AI Art experience

The power, control, and potential efficiencies that it provides me as a creative person. I feel more powerful today than yesterday. I'm not (as) reliant on other people in order to get from concept to final product.

Personal experience

I grew up in Flint, Michigan in the 70's and 80's. I spent much of my early creative energy in the worlds of music (piano and percussion) and dance (modern and ballet). I was also attracted to the visual arts and, by way of the Flint Institute of Arts, I was lucky to be able to get a great deal of exposure early on to painting and drawing, ceramics, stained glass making, origami, and multi-media sculpture. I got my undergraduate BFA from SAIC from 1991-1995 — arguably one of the more exciting times for the Chicago design community. I worked at the branding firm, VSA Partners, for 21 years before leaving to pursue as series of entrepreneurial opportunities that include a custom fabric and dancewear company, PrideFlags.com — both of which were turned into a mask-manufacturing company during the Covid-19 pandemic; helping build the world's first and largest in-store digital media and product marketing platform, and today I'm one of the two founding partners of Substance Collective. I'm passionate about life-long learning. And, I excited and optimistic about the future of the technologies, methodologies, and user interfaces that we witnessing the emergence of today.

Unexpected thought

I'm excited about the long-term potential of the new interfaces that we are witnessing today. Voice / text to [pick a modal] is one. The other is the seemingly small feature of technology like ComfyUI where workflow that was used to create an image is actually embedded in the metadata of the image itself, making the sharing of the process as simple sharing the output itself. I'm hoping to see more of that thinking applied to other existing and future software development.
Published in >
The AI Art Magazine, Number 1
SOMA, AI generation, 09/29/2024.
SOMA, AI generation, 09/29/2024.
Steven Ryan, SOMA, AI generation, 09/29/2024

Description

This is one in a series of eight images that I have been working on that are inspired by Aldous Huxley's book, "Brave New World". The series is going to be displayed at the Design Museum of Chicago in November of this year (2024). This particular image is a reflection on the SOMA pill itself and the notion that taking the drug SOMA is preferable to experiencing any negative emotions or dissatisfaction, emphasizing the importance of superficial happiness over genuine feelings.

Process

I've worked in the design industry for over 30 years as a traditional designer / executive director, a generative artist, an entrepreneur, a professor, and many other things. One of the challenges I'm consistently draw to is the challenge of efficiency in our processes. For that reason, I consistently return to the opportunities that code-based / parametric generative tools have to offer — e.g., Processing, Python, openFrameworks, a broad range of 3D environments, TouchDesigner, and now GenAI tools like Midjourney, Stable Diffusion, Flux, KREA, Magnific, OpenAI. For this particular project I have been pushing myself leverage these tools as much as possible, and do as much as possible on my own.

Tools

The underlying imagery is bring generated using a combination of Midjourney, Stable Diffusion and Flux. Additional detail and resolution is achieved via Magnific. The SOMA pill content is then layered on the imagery by way of a custom Processing app (JAVA) that I wrote in order to extract the color data from the image at the pixel level, and then apply that color data to child layers within an svg file. I'm applying similar but different approaches to the other posters within the series — in some cases the final imagery is being rendered entirely in the text of the book.

Image credit:
Essay by